npxpy.nodes.structures.Structure
Bases: _GatekeeperSpace
A class representing a structure node.
Attributes:
Name | Type | Description |
---|---|---|
preset |
Preset
|
The preset associated with the structure. |
mesh |
Mesh
|
The mesh object used for the structure. |
load_preset |
bool
|
Flag to auto-load presets. |
load_mesh |
bool
|
Flag to auto-load resources. |
size |
List[Union[float, int]]
|
The size (scaling) of the structure. |
name |
str
|
The name of the structure. |
slicing_origin |
str
|
The origin for slicing. |
slicing_offset |
Union[float, int]
|
The offset for slicing. |
priority |
int
|
The priority of the structure. |
expose_individually |
bool
|
Flag to expose the structure individually. |
position |
List[Union[float, int]]
|
Position of the structure. |
rotation |
List[Union[float, int]]
|
Rotation of the structure. |
Source code in npxpy/nodes/structures.py
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|
color
property
writable
The color of the structure inside the viewport.
expose_individually
property
writable
Flag to expose the structure individually.
load_mesh
property
writable
Flag to determine whether resources are auto-loaded.
load_preset
property
writable
Flag to determine whether presets are auto-loaded.
mesh
property
writable
The mesh used for the structure.
preset
property
writable
The preset used for the structure.
priority
property
writable
The priority of the structure.
project
property
writable
The project context associated with the structure.
size
property
writable
The size (scaling) of the structure.
slicing_offset
property
writable
The offset for slicing.
slicing_origin
property
writable
The origin for slicing.
__init__(preset, mesh, size=[100.0, 100.0, 100.0], name='Structure', slicing_origin='scene_bottom', slicing_offset=0.0, priority=0, expose_individually=False, position=[0, 0, 0], rotation=[0.0, 0.0, 0.0], color='#16506B')
Initialize a Structure node.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
preset
|
Optional[Preset]
|
The preset associated with the structure. |
required |
mesh
|
Optional[Mesh]
|
The mesh object to be used for the structure. |
required |
load_preset
|
bool
|
Flag to auto-load presets. |
required |
load_mesh
|
bool
|
Flag to auto-load resources. |
required |
size
|
List[Union[float, int]]
|
The size of the structure in micrometers [x, y, z]. |
[100.0, 100.0, 100.0]
|
name
|
str
|
The name of the structure. |
'Structure'
|
slicing_origin
|
str
|
The origin for slicing. Must be one of 'structure_center', 'zero', 'scene_top', 'scene_bottom', 'structure_top', 'structure_bottom', 'scene_center'. |
'scene_bottom'
|
slicing_offset
|
Union[float, int]
|
The offset for slicing. |
0.0
|
priority
|
int
|
The priority of the structure. Must be >= 0. |
0
|
expose_individually
|
bool
|
Flag to expose the structure individually. |
False
|
position
|
List[Union[float, int]]
|
The position of the structure [x, y, z]. |
[0, 0, 0]
|
rotation
|
List[Union[float, int]]
|
The rotation of the structure [psi, theta, phi]. |
[0.0, 0.0, 0.0]
|
Source code in npxpy/nodes/structures.py
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auto_load(project, load_mesh=True, load_preset=True)
Load passed presets and meshes to passed project if the flags are set.
Source code in npxpy/nodes/structures.py
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|
position_at(position=[0, 0, 0], rotation=None)
Set the current position and rotation of the structure.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
position
|
List[Union[float, int]]
|
Position values [x, y, z]. |
[0, 0, 0]
|
rotation
|
List[Union[float, int]]
|
Rotation values [psi, theta, phi]. |
None
|
Returns:
Name | Type | Description |
---|---|---|
self |
The updated Structure object. |
Source code in npxpy/nodes/structures.py
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|
rotate(rotation)
Rotate the structure by the specified values.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
rotation
|
List[Union[float, int]]
|
Rotation angles to apply [d_psi, d_theta, d_phi]. |
required |
Source code in npxpy/nodes/structures.py
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|
to_dict()
Convert the structure to a dictionary representation.
Returns:
Name | Type | Description |
---|---|---|
dict |
dict
|
The dictionary representation of the structure. |
Source code in npxpy/nodes/structures.py
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|
translate(translation)
Translate the structure by the specified values.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
translation
|
List[Union[float, int]]
|
Translation values [dx, dy, dz]. |
required |
Source code in npxpy/nodes/structures.py
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|